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How to Design an App for a Device That You've Never Used
Designing an app for a device that you haven't used is always a challenge. You can do a lot in the simulator if you're building a traditional app with some, let's say, light 3D elements. But I think it's going to be way harder if you're trying to build a 3D first app or game. The first apps that we're going to get for this thing might not be much more than your iPad iPhone apps without bells and whistles.