The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers cover image

Advance Without Alienating: How MAYA Drives Adoption

The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers

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Why Pace Innovation: Balancing Novelty and Familiarity

Thomas explains that people enjoy novelty but are anchored by familiarity, so designers must control innovation speed.

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