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Gabriel Leydon - How Web3 Onboards a Billion Users - [Web3 Breakdowns, EP.37]

Making Markets

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Why Free to Own Is Going to Destroy Free to Play

99% of games are gonna fail. Nobody ever hears about them. They're not good at marketing. It's probably worse than that in free to play, it's probably like 99.9%. And the number one reason why they fail is because nobody knows about them. Frankly, that's the hardest part about making a game, is getting anybody to even care about what you're doing. Free to own is going to destroy free to play. That's the real reason why. It's because people care because they have ownership of the things that you're putting out for free and whether you're successful or not.

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