"The possibility of trying to give equal ump to every world just fails. It just fails right away," he says. "And one way of seeing that is, think about if i were to split one world into three, ok? So now i have three worlds, and yo in to say, well, i'm going to give an equal for equal thickness, equal width." 'If you're willing to make that metaphysical step, the question is, ok, how do i assign a amounts of a ump to the different worlds'

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