
304 | 13th Age Second Edition with Rob Heinsoo
Morrus’ Unofficial Tabletop RPG Talk
Morning Musings and RPG Innovations
This chapter features a lively discussion on the speakers' morning routines and their effects on productivity, setting the stage for a deep dive into the second edition of the tabletop RPG 13th Age. The speakers explore the game's roots, unique design philosophies, and key mechanics like the 'escalation die' and 'one unique thing' system, emphasizing how these elements enhance storytelling and gameplay. As they reminisce about personal experiences with character creation, they also address the motivations behind revising the game to better engage players and streamline complexity.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.