This chapter discusses the community effort to make Swift run on different platforms like iOS, Android, Windows, and WebAssembly. They talk about the challenges and struggles faced during the process of making Swift compatible with Windows. They also explore the idea of using Swift as a language for cross-platform development, allowing businesses to start on one platform and then expand to others without starting from scratch.
This week we’re talking about Swift with Ben Cohen, the Swift Team Manager at Apple. We caught up with Ben while at KubeCon last week. Ben takes us into the world of Swift, from Apple Native apps on iOS and macOS, to the Swift Server Workgroup for developing and deploying server side applications, to the Swift extension for VS Code, Swift as a safe C/C++ successor language, Swift on Linux and Windows, and of course what The Browser Company’s Arc browser is doing to bring Arc to Windows.
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