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S4E18 - AI Show and Tell with Craig Walls

Spring Office Hours

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Exploring Mbabel and AI Agent Creation

This chapter delves into Mbabel, a tool for creating user-interactive agents, and how it can suggest board games based on user preferences. It highlights the technical aspects of setting up these agents, comparing goal-oriented action planning with large language models, and discusses integration methods beyond traditional shells. The conversation also touches on agent workflows, developer roles, and the future of Spring AI workshops.

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