The (Unofficial) Unreal Engine Podcast cover image

Blueprints and C++

The (Unofficial) Unreal Engine Podcast

CHAPTER

Is There a Pet Peeve in Building a Stack?

I feel this way all the time with any kind of coding, but like especially if you're trying to teach someone something. So I prefer things that are more elegant and simple. And my favorite thing about blueprints compared to traditional code is how easy it is to copy and paste from project to project. There are so many blueprint nodes that most of the time when you're doing something too complicated just because you can't really like searched enough through the blueprint node library.

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