7min chapter

Game Studies Study Buddies cover image

41 – Giddings – Gameworlds

Game Studies Study Buddies

CHAPTER

Exploring Soft Worlds: Children's Interaction with Games

This chapter delves into the concept of Soft Worlds, focusing on how children engage with computer and video games, discussing cybernetic feedback loops, learning through experimentation, and the impact of computerization on gameplay. The speakers draw parallels to philosophical insights by Nietzsche and Galloway and explore the historical context and scholars' perspectives on studying player behavior within evolving game technology.

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