
41 – Giddings – Gameworlds
Game Studies Study Buddies
Exploring Soft Worlds: Children's Interaction with Games
This chapter delves into the concept of Soft Worlds, focusing on how children engage with computer and video games, discussing cybernetic feedback loops, learning through experimentation, and the impact of computerization on gameplay. The speakers draw parallels to philosophical insights by Nietzsche and Galloway and explore the historical context and scholars' perspectives on studying player behavior within evolving game technology.
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