3min chapter

The AIAS Game Maker's Notebook cover image

Procedural Music Composition with Composer Chance Thomas

The AIAS Game Maker's Notebook

CHAPTER

The Importance of Interactivity in Interactive Design

Benedict Oyme is the music supervisor at Ubisoft. He worked on a number of games, including "The Witcher 3" and "Dishonored 2," but never scored one that was rated for children. Now he's working on an interactive game called "Battlefield 4" The composer hopes to work with other developers in the future.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode