
06: Making Spelunky 2 with Derek Yu
Eggplant: The Secret Lives of Games
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The Unforgettable Boss
Not really. I think generally it feels very much like any other development but every now and then yeah. It's actually a pretty funny contrast with the UFO 50 which is just, you know, with a bunch of indie developer friends and we're making it in game maker and there's no QA to speak of. And we're working on builds the night before shows and things like that. Okay, they'll find a way to give them some time. The boss at the end of the first area was interesting to watch because I wasn't sure exactly how people would approach that. But since it's people's first time fighting that boss,. They have no idea how it's supposed to play
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