This chapter explores the unique gameplay mechanics and design philosophies of a tactical video game, particularly focusing on the rewind feature and player-driven strategies. It highlights the importance of player feedback, customization, and the impact of creative problem-solving on overall enjoyment. Comparisons are drawn to other titles, illustrating how these elements combine to create a more engaging and less frustrating experience for players.
Tactical Breach Wizards looks like XCOM, plays like FTL, and has writing as good if not better than most RPGs. Rarely are all four Besties this hyped for the same game, but here we are!
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