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Rama with Glen De Cauwsemaecker

Rustacean Station

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Developing Online-based Games and Networking in the Gaming Industry

Exploring the intricacies of designing proxies, networking in online games, and the evolving landscape of the gaming industry. The chapter covers topics such as integrating assets on-the-fly, optimizing game start-up times, and the challenges of developing AAA video games for mobile platforms.

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