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Dead Space 2 Is a Good Example of How Well Designed the Game Is
I was like a pig through warm strawberries for the first five hours of Dead Space 2. The difficulty has wrapped up and I'm finding myself buying ammo a lot more now. If you hit right click in any stage he's just uses his big fucking boots and just stomps the ground so you can just get stuff out of a body. You don't have guns but what you do have is these tools that are used for like fixing ships.