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Challenges and Innovations in Generating 3D Animals
Exploration of challenges in creating 3D animals, including the Janus head problem and the need for large data sets, alongside innovations like diffusion models and control nets to improve the realism and consistency of generated assets. The chapter dives into the process of engineering 3D animal models, discussing techniques such as rigging, pose structure definition, and fine-tuning neural networks for enhanced quality and explainability.