22min chapter

Software Engineering Daily cover image

Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

Software Engineering Daily

CHAPTER

Innovative Crank Control in Playdate Gaming Device

Exploring the unique crank feature in the Playdate gaming handheld device, from its inception by principal designer Yesper to its implementation in games like Joke and casual burger. The chapter delves into developers' creative adaptations to the crank, SDK capabilities, and the technical aspects of incorporating A-star pathfinding in game development.

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