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The Billion Dollar Industry of Esports

Deep Background with Noah Feldman

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The Evolution of Esports

The games are wholly owned, what is to stop the developers from in to own the universe of e sports entirely? In other words, why is it efficient for something like e g to have to field teams across a range of different platforms or games, rather than having everything consolidated in the platform owners? Well, this answer will vary by region, because how this is reflected in china is very different than how it's reflected in the us. As you probably could guess, there's more n to nd ownership in especially the apack region, than you'd find here. But i don't even claim to be an expert in the apak region, so i can speak to north americ

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