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Julien Mailland on "The Game That Never Ends: How Lawyers Shape the Videogame Industry"

New Books Network

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Navigating International Law and Cultural Concerns in Gaming

This chapter explores the complexities of international law affecting the video game industry, focusing on significant cases like the ban of Wolfenstein 3D in Germany. It links legal issues to broader societal trends and moral panic surrounding media, particularly concerning violent video games and freedom of speech.

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