
Creating the "Gamiest Game" in Neon White with Ben Esposito
The AIAS Game Maker's Notebook
The Nostalgia Cycle
Each night, this five nights and each night I would have a door opener closed depending on what kind of how difficult I wanted the layout to be. And as progressively as you get through the nights, you just close different doors and everything. It also did interesting is what you were thinking. You think of fun ideas all the time. This isn't my time. This is Ben's time. I gotta remember.
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