
Making SNES ROMS with C# and Matthew Shapiro's DotnetSnes
Hanselminutes with Scott Hanselman
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Exploring the World of FPGA Systems and Computer Architecture
This chapter delves into FPGA technology, highlighting devices like the Ice Stick FPGA and Analog Pocket, and their dynamic hardware capabilities. Additionally, it discusses educational resources that simplify complex concepts in computer architecture, including gate operations and CPU functionality.
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