15min chapter

Go Time: Golang, Software Engineering cover image

Event-driven systems & architecture

Go Time: Golang, Software Engineering

CHAPTER

The Trade-offs of Changing Implementation in an Event-Driven System

This chapter focuses on the difficulties and considerations involved in changing the implementation of an event-driven system. The speakers discuss the flexibility to switch implementations and highlight the Watermill library in GoLang. They emphasize that different implementations have trade-offs and that the choice may not matter at a low scale.

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