
Three Moves Ahead 591: Darkest Dungeon 2
Three Moves Ahead
Darkest Dungeon 2: The Evolution of Relationships
The relationships are so temporary too, which I guess can make sense on some level. But it also hurts my enjoyment of what otherwise is a game I enjoy quite a bit. It's just like, well, there's already plenty of stuff in this game that's already run ending. Why did it have to be this thing? Why was this the thing that had to give?
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