
Writer and Content Creator, Alanah Pearce
The AIAS Game Maker's Notebook
00:00
Video Game Writer's Room
i think it would probably be just how collaborative it was with other department a, like your whole narrative team. Ah, i'm technically on the design team at santa monis studio. Just how much every different department has input. I don't imagine every studio is like that, but i think everyone that i sat in on, and sanimonic stutigo very much like that. You's constantly seeing people be impressed by other people's ideas in a way that's just so, so, so cool.
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