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Exploring Local First Apps and Data Synchronization
This chapter delves into the technical aspects of the NPT, discussing YJS for multiplayer app development, usage of web sockets for data sync, and IndexedDB as a local database. It emphasizes the local first movement, service workers for offline caching, and software options like Replicash. State management libraries, data syncing between local and external databases, and complexities of building local first apps are also covered.