2min chapter

Forcing Function Hour cover image

What Games Can Teach Us with Frank Lantz

Forcing Function Hour

CHAPTER

Do Games Have Common Characteristics?

Game was the word that Wittgenstein chose to demonstrate the whole complicated problem of definitions in general. We understand games as little stylized activities that are defined by a goal, something you're trying to accomplish and some set of rules about what you are and aren't allowed to do. And we do them for their own sake, right? I think they're often social. They're often these little stylized social interactions. In fact, historically, that is primarily what they've been.

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