
Andrew Kolb (Neverland, Oz)
Ship of the Dead Podcast
00:00
The Dungeon Is the Skull
I tend to do more theatre of the mind or cone just like abstract description. The maps are more for what i need a reference for describing that. I really like the skull because it's almost catch all. This is a giant skull floating off shore. And every time you go there it's different. But yet, my goal with that was, again, to drive discovery. Felt unfair to say, oh, yes, this thing is always different. So that's wher. Try to make it as easy to run as possible.
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