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Heartbreak in Gaming: The Wonder Woman Cancellation
This chapter explores the cancellation of a promising Wonder Woman game within the context of the video game industry's turmoil. It discusses the disappointment felt by industry veterans due to mismanagement at WB and the lost potential represented by this project. Additionally, the chapter reflects on the legacy of Monolith Productions, the implications of the nemesis system's patent, and the concerning trend of prioritizing familiar franchises over innovation.