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Mastering Dungeons - Fate

Mastering Dungeons

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D&D - The Compel System Is Really Fun to Play

The compel system is really one of the keys that makes fate super interesting to play. It's important to have this sort of system in these story based games because with D&D, they're sort of micro transactions in combat. So you need to give the players that ability to get themselves out of hot water with these fate points whenever they need to,. while at the same time complicating their lives and fun and dramatic ways on the other end of the spectrum.

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