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Episode 030 - Why designers should “dev” with Caroline Sober-James

The UX Level-Up

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How to Collaborate on an Object Map

I don't think I've met any devs that are intentionally trying to screw up a design and hopefully they're employed very long. But yeah, in the in the absence of better guidance and information, it's too easy for them to quote unquote get it wrong. They don't know. And so when you're when you're collaborating on an object map, you're working with them on what are those core objects and the relationships. What are those conversations sound like? Like what kind of input are developers giving you? Is it is it mostly around constraints and level of effort like, Oh, connecting? Excuse me. Connecting connecting these two objects is actually going to be really hard

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