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How Do We Make Them?
"It was extremely bug praing for a long time you're fixing it. I was like, playingon on my switch m in bed, and just like trying to do different things." "We immediately knew this was idea. We were like, yot, this is like marketing genius" 'There's so many steps you can makein in unpacking,' he says of making the game light weighta format. "'You have to have a ecting an, a decting step that doesn't get anything wrong', otherwise everything goes horribly wrong," adds Henson.