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100. Max Jaderberg - Open-ended learning at DeepMind

Towards Data Science

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Retort Learning Environments

The idea of environments being procedurey generated is like a paradime shift, in a way. It never occurred to me to look at the environments as the thing that deserved independent study. There's been a lot of work for video games generating levels for mario or zelda or, you know, e tudy games and things like that. Er, but yes, sort of putting it all together into sort of like one big er reinforcement learning loop as well, maybe this gets us into the paper more then.

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