
ep02 - Raph Koster - A Theory of Fun For Game Design
The Game Developers' Library
00:00
Intro
This chapter provides an overview of the podcast's exploration of game design literature, specifically focusing on the book 'Theory of Fun for Game Design.' The speaker outlines their future guest format while dissecting the book's key concepts, academic value, and potential criticisms to offer insights for game designers and developers.
Transcript
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