So Very Wrong About Games cover image

#308: Favourite Mechanisms

So Very Wrong About Games

00:00

Exploring Drafting Strategies and Hand Management Mechanics in Various Board Games

This chapter delves into the strategy of drafting in games, emphasizing the importance of prioritizing specific items and adapting to what is needed. It also discusses the significance of hand management as a favorite mechanism, showcasing its role in decision-making and gameplay through examples like Fast Sloths and Gloomhaven. Additionally, the hosts explore customizable tableau mechanics and the Rondell mechanism in board games, highlighting games like Hansa Teutonica and the benefits of customization over standard variable player powers, as well as the efficiency of Rondell for beginners.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app