
The Who What Wear Podcast: Costuming The Last of Us: Ann Foley on Apocalyptic Realism and Character-Driven Design
Second Life
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Intro
This chapter explores the unique approach to costume design in 'The Last of Us', featuring insights from the costume designer on character-driven choices in a post-apocalyptic setting. The discussion includes the evolution of design from superhero aesthetics to the gritty realism required to convey character identity and backstory.
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Transcript


