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Designer Notes 72: Harvey Smith

Designer Notes

CHAPTER

Is There a Moment for Level Designers Who Work in Immersive Sims?

"I kind of make shooters, but I'm not interested in the shooter part," he says. "There's just so much to talk about like hey video games are cool We're visual representation and cool lighting is cool sound school." He adds that board games also have a hard core for designer as do first-person shooters.

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