2min chapter

Software Engineering Daily cover image

Dusk and the Art of Making Short Games with David Szymanski

Software Engineering Daily

CHAPTER

Exploring Game World Mapping and Design Decisions

Exploration of the intricate details and layout of the expansive game world beyond the submarine, where all elements exist within the in-game universe except for the stationary submarine. The chapter highlights the deliberate choice to limit hidden secrets in the vast map to accommodate its size and complex navigation.

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