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RustFest Interviews Triple Feature: Rust for AAA Game Development; Async Foundations with `async-std`; and Powerful Concurrency Primitives with `crossbeam`

Rustacean Station

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How to Prove the Correctness of Our Garbage Collector

I saw today up in the presentation that Florian gave about async stood being faster than cross beam even somehow. How do you even prove the kind of thing? I'm not going to ask you for like an actual proof, but like for your own satisfaction,. when did you feel like, okay, this is right now. It's a lot of work and looking into the APIs and trying to find the failure points. Do you feel like you fixed those since? Yes, those have been fixed.

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