3min chapter

Parenting Beyond Discipline cover image

#336: Surprising & Sneaky Ways Digital Media Grabs Kids' Attention with Gaia Bernstein

Parenting Beyond Discipline

CHAPTER

The Violent Use of Loot Boxes

In games we have something called loot boxes and loot boxes are based on the intermittent reward model. The idea here is that our brains releases more of the pleasure and hands and neurotransmitters dopamine if we get a reward once in a while not on a regular basis. Another example which I think is the most vile example actually is snap streaks on snapchat sosnap streaks is the idea that if one kid sends another kid a streak and that's that kid answers the same day they started a streak between them.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode