Eggplant: The Secret Lives of Games cover image

06: Making Spelunky 2 with Derek Yu

Eggplant: The Secret Lives of Games

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The Differences Between Splunky and Spinky

I was thinking about that a lot that you mentioned to me and it seems like you're approaching spunky to much more by feel, rather than precise numbers and changes. You know, I'd say that's really just how I kind of am as a designer and maybe as an person just my personality. And even with the engine for spelunky two is even though it's based on spelunky one it is from scratch still. So in a way even with their programming they're kind of programming the game to feel good to them. Right? It's cool to actually hear you guys point these differences out because I'm not fully aware of them, at least consciously at this well.

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