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Michael Borys — The Art of Immersive Gaming Experiences, Blending Storytelling with Interactive Design, and Crafting Alternate Realities (#55)

Think Like A Game Designer

CHAPTER

Exploring the Creation of the First Game Under 'Animal Repair Shops, Infinite Rabbit Holes'

Exploring the development of a game in the 'animal repair shops, infinite rabbit holes' series, including genre selection, fan base engagement, DC collaboration for Gotham stories, platform scalability, and upcoming chapters.

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