5min chapter

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas cover image

196 | Judea Pearl on Cause and Effect

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas

CHAPTER

Stupid Robert Con O

The game is to use things we observe about the world to construct this kind of diagram telling us what listens to what, and then we can deduce what would happen counterfactualy. This is a persimonious representation of counterfact of superexponentially large number of counterfactor sore ya. If you compare it to what sopers did inbout er closest world, sementi, dit lewis wi, he had the idea thata is, counterfactury related to b. So as philosopher, he didn't care about computer representation or mental representation. How does a mind represent all the infinite relationship between who is closer, which world is closer to

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