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Goodbye Atom. Hello Zed. (Changelog Interviews #531)

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CHAPTER

How to Rewrite a 2D Engine and Make It a 3D Engine

Nathan: At some point, you might need to rewrite your 2D engine and make it a 3D engine. I've thought about that. Antonio on our site, we have this like graphic where you see the 2D thing and then it kind of turns. And so he added a little code to like make it be able to rotate and do all that stuff. It's already so power efficient that we haven't done that part yet. But anyway, we can, you know, 120 frames a second, in burst mode or whatever, run animations.

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