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Unreal Engine 5.4 Updates and Future Enhancements
Exploring the significant improvements in archi render parallelization in Unreal Engine projects, upcoming features in version 5.4, hardware ray tracing enhancements, and the decision-making process for hardware vs. software. The chapter also covers world-building features, cloud computing tools like the Unreal Cloud DDC, animation and shape tools, audio and platform updates, and the introduction of virtualization technology for easier porting to Metal.