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Episode 21: Procedural Generation

Roguelike Radio

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Unraveling Procedural Generation in Gaming

This chapter delves into the concept of procedural generation in video games, showcasing how dynamic environments can enhance gameplay experiences. It addresses various mechanics found in titles like Dwarf Fortress and Terraria, as well as trends in major games that blend automated generation with human input. The discussion includes historical perspectives and the evolving impact of AI on procedural systems, emphasizing the uniqueness these elements bring to player interactions.

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