2min chapter

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Luis Ouriach - Strategies for using variables in Figma

Dive Club 🤿

CHAPTER

How to Be an Efficient Designer When a Team Is Just Starting Out

How much should teams that are just starting out even be thinking about variables and primitives? How do you think about the right level of adoption when a team is just starting out? You're going to need that product market fit before you introduce levels of complexity. But you can still be efficient. And efficiency is at the core, I think, of any designer's job.

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