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Episode 22: Infra Arcana

Roguelike Radio

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Visual Styles and Game Mechanics in Roguelikes

This chapter explores the dual graphical modes in roguelike games, comparing ASCII to sprite modes while highlighting the artistic merit of the tileset. It delves into gameplay mechanics such as encounter strategies and stealth elements, emphasizing the importance of abstraction in design. The conversation also touches on the challenges of game development, including dev fatigue and the complexities of sharing source code.

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