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#342 – Todd Howard: Skyrim, Elder Scrolls 6, Fallout, and Starfield

Lex Fridman Podcast

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Crafting Immersive Game Worlds

This chapter explores the design of state machines in game AI and their role in creating dynamic, living game environments. It compares different game design approaches, focusing on how authenticity and simulation enhance player experiences in titles like Daggerfall and Skyrim. Additionally, the speakers share their personal journeys into game development, reflecting on the history and evolution of video gaming technology.

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