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Ludology 290 There's A Game Designer For That!

Ludology

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The Catch-Up Mechanics, Close Calls, Theying

Catch-up mechanics, close calls and theming is really important. You need to make sure that everything can be mechanical. Every switch, every lever, it's all mechanical. And no matter what, the other team is going to catch up as well - which means when you edit it, you can edit to be as close as possible. So do we want the ball to fall to break a tile? Because the tile breaking is the cool visual. Or do you want players to be holding up their hands as long as they can, pressing a ball up against the top? Yeah. Exactly.

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