
Gunnar Gray - Designing Perplexity, shaders, and voice interfaces
Dive Club 🤿
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Evolving Visual Design for Voice Interaction
This chapter delves into the evolution of visual design in hands-free voice interaction systems, highlighting a shift from traditional visualizers to dynamic visuals like particle spheres. The discussion also emphasizes the role of design tools in simplifying prototyping and coding for enhanced user experience.
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Transcript


