In games there's massive choice. You get to engage in a kind of rich aesthetic personal decision. I think when large scale systems in the world become like games, like GPA, there aren't alternatives or ways to step back. And so you can just get sucked into this game. It's systemic. There are two problems. One is that there's this pervasive instrumentality. Every student is stuck with GDP as something that employers will look at. So that's pervasive. The other problem is if you approach your entire educational life where the only goal is GPA and you don't think about anything else, then you're thinning out a much richer activity.
In everyday life, your value system is complicated and rich. Games make that system simple, and you know exactly how well you’ve done.
C. Thi Nguyen is a philosophy professor at University of Utah and author of the book Games: Agency As Art. Motley Fool co-founder David Gardner caught up with Nguyen to discuss: - The bright and dark sides of gamification - How Twitter changed the way we communicate - Good, bad, and evil games
Today’s conversation comes from a recent episode of David's weekly podcast, Rule Breaker Investing. To hear the entire show, click here: https://www.fool.com/podcasts/rule-breaker-investing/2023-02-15-from-twister-to-twitter-games-and-c
Host: David Gardner Guest: C. Thi Nguyen Producer: Ricky Mulvey Engineer: Rick Engdahl
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